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Raytracing core
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Per pixel Phong,Blinn,Metal,Anisotropic,Oren-Nayar-Blinn shading, configurable/programmable
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Reflexion, Refraction, Raytraced- & Soft-Shadows
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Caustics, Global illumination
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Volumetric/Area-lights, RealLight simulation
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Texture [2D-Bitmaps]:
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Diffuse, Alpha maps
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Reflexion/Refraction maps
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Bump map
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Shadow map
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Procedual Textures: 2D/3D with Noise, Turbulence
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Antialiasing
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DisplayDirect technology to display movies or TV in 3D-space
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Own Graphics Extension Driver
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DirectX 8.0 (on Microsoft WindowsTM based
systems)
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X-Windows (on Unix machines)
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OpenGL
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Operates in parallel with other graphical systems
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Supported operating systems
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WindowsTM 9x/NT/2000
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Linux
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BeOS
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AmigaOS
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MacOS
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Solaris
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Other as soon as possible
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May use all display modes the operating system can offer
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